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ASCII Art

So this post was supposed to “air” on Wednesday…sorry for the delay!

In class we have been working with MaxMSP of course and the program is as mind baffling as it is fascinating!  And when I remind myself that it allows one to work primarily without code, using a nice little window and object buttons and etc…, I definitely appreciate the effort on the software developer’s part to make it simple and easy to create interactive new media work, and more.

  /\ \ \_____      __   /\/\   ___  __| (_) __ _
 /  \/ / _ \ \ /\ / /  /    \ / _ \/ _` | |/ _` |
/ /\  /  __/\ V  V /  / /\/\ \  __/ (_| | | (_| |
\_\ \/ \___| \_/\_/   \/    \/\___|\__,_|_|\__,_|

I’ve never been one for code…it just seems too complicated for me and I have the “why bother if don’t have to?” attitude, but it is something I wish I knew and understood.  As I reflected in class on not having to deal with code, I remembered an artform that reminds me of coding, but really just in terms of complication.  ASCII ART!!!  Now, ASCII doesn’t deal with code, but rather “95 printable (from a total of 128) characters defined by the ASCII Standard from 1963 and ASCII compliant character sets with proprietary extended characters (beyond the 128 characters of standard 7-bit ASCII)” (wiki: ASCII Art).

It’s an artform that I’ve seen a lot, but have just recently had an appreciation form.  I find it fun, but crazily complicated, especially with the different combinations of characters to create different looks.  I’ve noticed ASCII art used especially at the beginning of video game cheat/walk-through text files and this is where I really started thinking about the process of creating the design.  Anywho, this post is more a reflection on this character art.

(ASCII Art Generator)

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